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Showing posts with the label week3

Unity Tutorial 01

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( Picture taken from the  Unity  Wiki page ) This was not my first time working on unity as i have had some experience beforehand. Unity is not my strong point and i find it quite tough navigating though it all. At first i was looking at Unity and i thought it was all going to be really complicated but when i took a step back and watched the videos i actually seen how easy it was due to the fact that it as broken down perfectly step by step. Shout out to the man behind the camera. Some parts of Unity did catch me a little off guard and made me spend more time on a few of the tutorials. But when i put my head down and watched through step by step everything added up and became clear. The only part that could come as a bit of a challenge is the coding. If you don't like coding it could be difficult trying to remember certain codes. My advice would be to save all your work side by side so you can go back and find certain codes if forgotten.  I really am looking forward to wo...

Extra Credit ( Tech Tip: Blogger Template )

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 Blogger Template In this extra credit blog I am just going to be talking about the blogger templates. This is a great way of experimenting and designing your layout to suit your perfection. The first layout I chose was good but it wasn't really me where I saw different

Project (Game Brainstorm)

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  Game Brainstorm -For this part of the blog we are going to be going through possible game ideas that could potentially be part of my final product. (Image Source  here ) The first Game Idea that i have thought of is an endless game. A game where you have to accumulate points with no end. In easier terms , a high score type game. Over the years there have been many games created in this way and with this similar idea. Great examples of these types of game would be things like Temple Run , or even our very own Subway Surfers. this approach could be taken in many different approaches such as things like a game where the character runs a straight line and has to avoid obstacles or even give the player more controllable options within the game such as turning , tilting , sliding , collecting in game items( Coins , power ups , etc ). This type of game can work in both player and vehicle form whereas you control a car avoiding obstacles within the games line of sight. When we were ...

Game Design

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   Deeper look at game design. This blog is to explain my understanding in the articles that I've read regarding Game Design. ( Picture taken from right  Here  ) This right here is when we start getting into the the module and the talk about game design becomes more frequent. I have read through some of the articles and the best one that I have come across is "so you're going to make a game for the very first time ?"  This article has something that the last articles did not and that was the way it was simplified down to the brim. On  Gamasutra.com  we can see how well Lewis explains the process of getting started with creating a video game. He explains the process of how you can either develop and start your own video game or simplify it more to creating levels within the video game. Now I know that creating a game is not going to be easy. And I can't guarantee I won't also take the easiest approach on this , but I want to learn and develop my sk...